FiveM Anti-Cheat,
Powered by AI
Server-side detection that catches teleporting, impossible movement, and damage and economy exploits the moment they happen — with behavioral and vision AI layered on top to flag aimbots and ESP for your team. Built to flag suspicious players for review, never auto-ban the innocent.
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The problem
Every public FiveM server attracts cheaters — aimbotters, ESP users, money exploiters, menu users. Left unchecked, they drive out your real players, and lost players are lost revenue. Most anti-cheats lean on a single method and miss the rest: soft aim that looks almost human, visual cheats that never touch server memory, new exploits their rules haven't seen yet.
How BlackGuard works — three layers, working together
BlackGuard stacks three detection layers, so a cheat that slips past one gets caught by the next.
Rule-based detection — the math layer
Every action is checked against the laws of the game world: how fast a player can move, how much damage is physically possible, whether a teleport could have happened. Anything physically impossible is caught the instant it happens and auto-actioned, live on your server.
Behavioral AI — the pattern layer
It learns what normal play looks like and watches for players who don't fit — the subtle edges fixed rules miss. Suspicious activity is surfaced in your panel for your team to review, never auto-banned on its own.
Vision AI — the "looks at the screen" layer
It examines what a player is actually seeing to spot visual cheats — menus, ESP overlays, wallhacks — that never touch server data. Matches are flagged for review.
Only physically-impossible behavior is ever auto-actioned. Everything the AI surfaces is flagged for a human to confirm — aggressive on cheaters, safe for your players.
What it catches — 6 detection categories, on every plan
Every plan — even the cheapest — runs the complete detection set. Higher tiers add player capacity and support, never extra detections. You're never one cheater away from learning the protection you needed was locked behind a pricier tier.
Aimbot & Aim Assist
Behavioral AI watches aim patterns that fall outside normal human ranges and flags them for your team.
Speed Hacks
Server-side movement math catches players moving faster than the game world allows — instant, authoritative.
Resource Injection
Detects unauthorized scripts and tools introduced into the session by the player's client.
Teleport
Position delta across ticks is checked against what physics permits. Impossible jumps are caught immediately.
Impossible Movement
Covers a range of movement violations beyond teleport — clipping, no-clip, and physics bypasses.
Economy Exploits
Monitors in-game economy transactions for values that couldn't have been earned through legitimate play.
Detection runs on the server, not the player's PC
Plenty of anti-cheats run on the player's own machine — which a determined cheater can tamper with. BlackGuard watches from the server instead, the place the player can't touch. Movement speed and the like are computed server-side from authoritative data (distance ÷ time), so the usual bypasses — memory edits, hooking the anti-cheat, spoofed telemetry — have nothing to attack.
Frequently Asked Questions
Everything you need to know about BlackGuard. Can't find the answer you're looking for? Reach out on Discord.